Post by The Envian Tear on Feb 29, 2020 1:44:01 GMT
Good news I'm going to remaster Final Tear instead of polishing it. This means that most of the game will be improved and or changed on almost all aspects. You could see this kinda as semi new game. So what is actually going to change in Final Tear remastered? I will try to explain that here..
Most maps and dungeons will be completely be remade
The original Final Tear 1 game had pretty simple and empty mapping. In the remaster most dungeons will be either partly or completely be remade. And not only that! Some dungeons are have more maps now and even new puzzles. Even though the mapping will be improved, it will still holds the classic vibe maintaining the original Final Tear feeling.
Animations and spells/summons will be changed or remade
A lot of animations will be changed or remade. Also there will be better sound effects
Large part of the plot will be rewritten
There are some plot holes and some very incongruent responses from characters in the old game at some points. I’m trying to change this.
Game will be rebalanced
The whole balance of the game will be changed this includes but is not limited to:
• Monsters
• Bosses
• Encounter rate
• Character stats
• More balanced spell and item correlations
• Equipment
• Prices
• Spells and magic
• Items
• Difficulty
• Less of a grind fest
All of this will take care that the game will be easier and more fun to play while still giving a decent challenge.
New status effects will be introduced
Status effects were not very prominent in the old version. But now they will be. Not only that there will also be more status effects and more monster that can cast them. Also there are new items and accessories made to work with this change
Shops will be cleaned up
All the shops will now have separate item and equipment sections just like Final Tear 3. Also items are more arranged and less chaotic than in the original.
Final Boss will be remade
Can’t tell more because of spoilers
New puzzles will be added
New ultimate weapons will be added
Some music will change
Weapons and items change
New weapons and items will be added
Bugs will be removed
I hope that I informed you guys enough with this blog. Keep an eye on the updates!
Most maps and dungeons will be completely be remade
The original Final Tear 1 game had pretty simple and empty mapping. In the remaster most dungeons will be either partly or completely be remade. And not only that! Some dungeons are have more maps now and even new puzzles. Even though the mapping will be improved, it will still holds the classic vibe maintaining the original Final Tear feeling.
Animations and spells/summons will be changed or remade
A lot of animations will be changed or remade. Also there will be better sound effects
Large part of the plot will be rewritten
There are some plot holes and some very incongruent responses from characters in the old game at some points. I’m trying to change this.
Game will be rebalanced
The whole balance of the game will be changed this includes but is not limited to:
• Monsters
• Bosses
• Encounter rate
• Character stats
• More balanced spell and item correlations
• Equipment
• Prices
• Spells and magic
• Items
• Difficulty
• Less of a grind fest
All of this will take care that the game will be easier and more fun to play while still giving a decent challenge.
New status effects will be introduced
Status effects were not very prominent in the old version. But now they will be. Not only that there will also be more status effects and more monster that can cast them. Also there are new items and accessories made to work with this change
Shops will be cleaned up
All the shops will now have separate item and equipment sections just like Final Tear 3. Also items are more arranged and less chaotic than in the original.
Final Boss will be remade
Can’t tell more because of spoilers
New puzzles will be added
New ultimate weapons will be added
Some music will change
Weapons and items change
New weapons and items will be added
Bugs will be removed
I hope that I informed you guys enough with this blog. Keep an eye on the updates!